generated from ShadowVR/AI_botter
130 lines
3.3 KiB
JavaScript
130 lines
3.3 KiB
JavaScript
'use strict';
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const { isUtf8 } = require('buffer');
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//
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// Allowed token characters:
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//
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// '!', '#', '$', '%', '&', ''', '*', '+', '-',
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// '.', 0-9, A-Z, '^', '_', '`', a-z, '|', '~'
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//
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// tokenChars[32] === 0 // ' '
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// tokenChars[33] === 1 // '!'
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// tokenChars[34] === 0 // '"'
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// ...
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//
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// prettier-ignore
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const tokenChars = [
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 0 - 15
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, // 16 - 31
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0, 1, 0, 1, 1, 1, 1, 1, 0, 0, 1, 1, 0, 1, 1, 0, // 32 - 47
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, // 48 - 63
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0, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 64 - 79
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 0, 1, 1, // 80 - 95
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, // 96 - 111
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1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1, 0, 1, 0 // 112 - 127
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];
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/**
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* Checks if a status code is allowed in a close frame.
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*
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* @param {Number} code The status code
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* @return {Boolean} `true` if the status code is valid, else `false`
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* @public
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*/
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function isValidStatusCode(code) {
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return (
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(code >= 1000 &&
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code <= 1014 &&
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code !== 1004 &&
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code !== 1005 &&
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code !== 1006) ||
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(code >= 3000 && code <= 4999)
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);
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}
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/**
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* Checks if a given buffer contains only correct UTF-8.
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* Ported from https://www.cl.cam.ac.uk/%7Emgk25/ucs/utf8_check.c by
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* Markus Kuhn.
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*
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* @param {Buffer} buf The buffer to check
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* @return {Boolean} `true` if `buf` contains only correct UTF-8, else `false`
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* @public
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*/
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function _isValidUTF8(buf) {
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const len = buf.length;
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let i = 0;
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while (i < len) {
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if ((buf[i] & 0x80) === 0) {
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// 0xxxxxxx
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i++;
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} else if ((buf[i] & 0xe0) === 0xc0) {
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// 110xxxxx 10xxxxxx
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if (
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i + 1 === len ||
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(buf[i + 1] & 0xc0) !== 0x80 ||
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(buf[i] & 0xfe) === 0xc0 // Overlong
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) {
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return false;
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}
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i += 2;
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} else if ((buf[i] & 0xf0) === 0xe0) {
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// 1110xxxx 10xxxxxx 10xxxxxx
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if (
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i + 2 >= len ||
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(buf[i + 1] & 0xc0) !== 0x80 ||
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(buf[i + 2] & 0xc0) !== 0x80 ||
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(buf[i] === 0xe0 && (buf[i + 1] & 0xe0) === 0x80) || // Overlong
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(buf[i] === 0xed && (buf[i + 1] & 0xe0) === 0xa0) // Surrogate (U+D800 - U+DFFF)
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) {
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return false;
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}
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i += 3;
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} else if ((buf[i] & 0xf8) === 0xf0) {
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// 11110xxx 10xxxxxx 10xxxxxx 10xxxxxx
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if (
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i + 3 >= len ||
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(buf[i + 1] & 0xc0) !== 0x80 ||
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(buf[i + 2] & 0xc0) !== 0x80 ||
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(buf[i + 3] & 0xc0) !== 0x80 ||
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(buf[i] === 0xf0 && (buf[i + 1] & 0xf0) === 0x80) || // Overlong
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(buf[i] === 0xf4 && buf[i + 1] > 0x8f) ||
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buf[i] > 0xf4 // > U+10FFFF
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) {
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return false;
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}
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i += 4;
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} else {
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return false;
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}
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}
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return true;
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}
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module.exports = {
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isValidStatusCode,
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isValidUTF8: _isValidUTF8,
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tokenChars
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};
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if (isUtf8) {
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module.exports.isValidUTF8 = function (buf) {
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return buf.length < 24 ? _isValidUTF8(buf) : isUtf8(buf);
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};
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} /* istanbul ignore else */ else if (!process.env.WS_NO_UTF_8_VALIDATE) {
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try {
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const isValidUTF8 = require('utf-8-validate');
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module.exports.isValidUTF8 = function (buf) {
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return buf.length < 32 ? _isValidUTF8(buf) : isValidUTF8(buf);
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};
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} catch (e) {
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// Continue regardless of the error.
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}
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}
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